本帖最後由 crihy 於 2009-10-18 22:50 編輯
Gnomon Speed Vs Qulity In Vray(渲染優化教程:數度與質量的對決)
If there is one thing that can truly control the balance of speed versus quality in Vray it is image sampling. Image sampling is basically part of anti-aliasing. This tab can take your renderings from 20 second quick tests to 30 minute high quality renders without having to adjust any other aspect of the rendering. They control anything from fine detailed textures, to glossy reflections and refraction, to aspects like depth-of-field and motion blur, all at once. This tutorial helps to make sense of each one and simplify the process, so that the user can easily control the quality of the rendering in the most efficient way.51Render.com
Sample scene requirements: Max 8 or higher, Vray 1.5rc3 or higher. All textures provided except HDR. Users must provide their own HDRI for testing.
Gnomon出品的一個VRay渲染優化教程:數度與質量的對決...通過一個簡單的渲染實例向大家介紹VRay渲染過程中包括抗鋸齒...幾種不同的渲染引擎及其組合...材質屬性...井深...運動模糊等對渲染速度與質量的影響...及其占用資源的大小..通過觀看本教程可以使大家學會..如何讓VRay渲染的圖片在速度與質量之間達到最大的平衡..
說明:
教程總長為54分鐘..英語發音..包含Max場景文件及HDR外的所有材質貼圖文件...
教程包含的場景文件請在3ds Max 8或更高版本..Vray 1.5 RC3或更高的操作環境中打開
載點:
http://rapidshare.com/files/3866 ... ITY.part01.rar.html
http://rapidshare.com/files/3867 ... ITY.part02.rar.html
http://rapidshare.com/files/3867 ... ITY.part03.rar.html
http://rapidshare.com/files/3866 ... ITY.part04.rar.html
解壓密碼:51render.com |
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